Year 8

Digital Technologies

Digital Technologies - Click to expand

In Year 8, learning in Digital Technologies focuses on further developing understanding and skills in computational thinking, such as decomposing problems, and engaging students with a wider range of information systems as they broaden their experiences and involvement in national, regional and global activities.

Students have opportunities to create a range of solutions, such as interactive web applications or simulations of relationships between objects in the real world.

Students investigate the properties of networked systems and their suitability and use for the transmission of data types. They acquire, analyse, visualise and evaluate various types of data, and the complexities of storing and transmitting that data in digital systems. Students use structured data to model objects and events that shape the communities they actively engage with. They further develop their understanding of the vital role that data plays in their lives, and how the data and related systems define and are limited by technical, environmental, economic and social constraints.

Students further develop abstractions, identifying common elements, while decomposing apparently different problems and systems to define requirements; and recognise that abstractions hide irrelevant details for particular purposes. When defining problems, students identify the key elements of the problems and the factors and constraints at play. They design increasingly complex algorithms that allow data to be manipulated automatically, and explore different ways of showing the relationship between data elements to help computation. They progress from designing the user interface, to considering user experience factors, such as user expertise, accessibility and usability requirements.

Students have opportunities to plan and manage individual and team projects. They consider ways of managing the exchange of ideas, tasks and files, and techniques for monitoring progress and feedback. When communicating and collaborating online, students develop an understanding of different social contexts; for example, acknowledging cultural practices and meeting legal obligations.

Source SCSA

Digital Systems

Introduction

Lesson 1

What makes a computer?

Lesson 2 - 3

Extension

Lesson 4

Extension

So you think you can Google?

Lesson 5 - 6

Extension 

GeoGuessr free here

Neal.fun here

Google Fued here

25 things Google can do here

Cyber safety

Lesson 7

The art of being a good digital citizen

Extension 

ESafety commission website here

Interland Googles digital citizenship game here

Cyber Detective game here

Lesson 8

Word Processing

Lesson 9

Extension

Visit the GCF Global and follow the online tutorial here.

Extension

Continue to log in to Grok and work through any of the tutorials on Python.


Spreadsheets

Lesson  10

Extension activities

Website Design

Lesson 11 to 16

Website Design using HTML 

Artificial Intelligence

Lesson 17 - 19


Semester 2

Networks

Lesson 1

Lesson 2

Lesson 3

Lesson 4

Computational Thinking

Lesson 5



Flowcharts and Pseudocode

Lesson 6


Programming

Lesson 7, 8, and 9

Lesson 10, 11, and 12

Alternative 1

Learn to code in Python here

Further Python tasks here

Alternative 2

Term 4  - Week 1 to 4
Learn the basics of Python using Grok. Register using your JWACS email. Click here 

Lesson 15 - Term 4 Week 5

End of topic Test - Revision notes are here

Minecraft

Lesson 16 to 18